The Evil Within 2 always looks great, but these set pieces look extraordinary and sound genuinely terrifying. In pursuit of this double act, you'll traverse a familiar set of narrowly interlinked corridors that spawn mysterious doors and unsettling clandestine messages, before facing off against a number of shit-scary foes-not least The Guardian, a shrieking she devil composed of writhing corpses and saw blades. These unpredictable foes are mentally unhinged art lover Stefano Valentini and power-mad cultist Father Theodore Wallace, and both will keep you on your toes, both in the story and in battle. We learn that his daughter Lily is the core of the crumbling STEM neural network-within which Union is housed-and her extraction is being blocked by two very distinguished and charismatic villains, and the evil minions they command. This tells a similar tale of anguish, where beleaguered hero Sebastian Castellanos has again been duped by the faceless Mobius corporation. When not dazzling, you'll settle into The Evil Within 2's narrative. Castellanos' office can only be accessed via safe house mirrors, though, which again lets you trade Green Gel for ability points across several specific disciplines. The former will cost you more in the way of resources, but Union boasts a generous amount of hidden spoils should you need to cobble together firepower in a hurry. Moreover, a new crafting system lets you turn your plundered treasure into bullets, crossbow bolts and health items, among other things-a process that can be done on the fly, or at crafting benches within safe houses. If you'd rather run for cover, those familiar with the first game will be pleased to know Castellanos can now sprint for far longer. I tend to think third-person, over-the-shoulder combat horror games benefit from controller input, but switching to mouse and keyboard in the above examples allowed me to better navigate my surroundings whenever I found myself fenced in by my enemies. These tactics are hardly new in games, but they do add a nice twist to mob conflict all the same. Another botched onslaught had me setting a crowd alight in a petrol station oil spill. I unscrewed a nearby fire hydrant, waited till the group was ankle-high in water, and blasted the pool with a Shock Bolt, taking down six enemies at once. One failed attack saw me hightailing it from a horde of The Haunted. Variety in your means of attack is important, as your environment can often be manipulated to suit your circumstances. Graphics settings Motion Blur, Depth of Field, SSAO, Screen-Space Reflections, Volumetric Lighting, Shadows, Anti-Aliasing, Chromatic Aberration and Film Grain (can be disabled), FOV slider, LOD, Bloom, Object Motion Blur, Camera Motion Blur. The Evil Within 2 runs on a customised version of the id Tech 5 Engine, named the STEM Engine. NB-The original Evil Within game ran on the id Tech 5 Engine. The Evil Within 2 ran without any problems at ultra settings/1080p on my GTX 980/8GB RAM/Intel i5-6600K PC.
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